lagcheck can I play right now?

Is Steam down right now?

Checked — last confirmed 5 minutes ago

We can't confirm Steam right now

Their status source has not responded to us recently. It may well be fine; we will not tell you it is when we cannot see it.

League of Legends, Valorant, GeForce NOW, Cloudflare are all reporting problems at the same time. Cloudflare sits underneath a lot of gaming services, so this is likely one upstream problem rather than several separate ones.

The last 48 hours

8 separate problems in the last 48 hours, most recently 8 hours ago.

Longer record

91.75%Uptime, 72 hours
8Problems seen
2h 45mLongest
8 hoursLast problem
Daily uptime, last 3 days

This longer record is here so the 48-hour picture above can mean something — without it we could tell you a problem happened, but not whether that is normal for Steam.

The longest outage we have on record ran 2h 45m. We have only been recording Steam for 3 days, so treat these figures as provisional.

Outage history

StartedLastedSeverityWhat happened
2026-08-01 20:30 UTC 1h 35m having problems We measured HTTP 200 in 3034 ms from the edge
2026-08-01 17:40 UTC 2h 45m having problems We measured HTTP 403 in 3109 ms from the edge
2026-08-01 17:20 UTC 15 min having problems We measured HTTP 200 in 3396 ms from the edge
2026-08-01 16:40 UTC 35 min having problems We measured HTTP 200 in 3143 ms from the edge
2026-08-01 15:45 UTC 25 min having problems We measured HTTP 403 in 914 ms from the edge
2026-08-01 15:00 UTC 5 min having problems We measured HTTP 403 in 43 ms from the edge
2026-08-01 14:20 UTC 5 min having problems We measured HTTP 403 in 208 ms from the edge
2026-08-01 03:05 UTC 10 min having problems We measured HTTP 403 in 33 ms from the edge

What Steam actually publishes

Valve publishes no machine-readable status feed at all. Every site claiming to show "Steam status" is either running its own probes or scraping a community project. We probe Steam's public endpoints from Cloudflare's edge and report what we measured — not Valve's own view, because there isn't one.

Matching the symptom to the cause

Store loads but you can't launch games
Steam's store, community, and the authentication behind game launches are separate systems. Our probe measures reachability, so it can read healthy while game licensing is having problems.
Downloads stalled at 0 B/s
Usually a content server region rather than Steam as a whole. Changing your download region in settings often clears it immediately.

Where this reading can mislead you

This is the one entry on the board where a green light means "we could reach Steam", not "Valve says Steam is healthy". We label it as our own measurement everywhere it appears, because the distinction genuinely matters — reachable and working are not the same thing.

When the status page says green and you still can't play

Status pages report the vendor's view of their own service, and they lag real outages — often by many minutes, sometimes by hours, because a human usually has to confirm before anything is posted. They also can't see the two things most likely to be wrong at your end.

The first is your own connection under load. A line that idles at 20 ms can jump to 300 ms the moment something starts uploading, which drops you from sessions and looks exactly like a server fault. Your plan speed says nothing about this; it's called bufferbloat and almost nobody measures it.

The second is where everyone else in your group is. A service can be healthy in your region and unwell in theirs, and if one person is hosting, their problem is everyone's problem.

Steam's own client has a downloads page showing your connection to their content servers, which tells you more about download problems than any external status site can.

Playing with people elsewhere

Steam being fine where you are does not mean it is fine for everyone in your group. The live dashboard resolves status against each person's own region, and will tell you which of your friends is in an affected area — plus who has the connection to host, which is usually a different question from who has the fastest plan.