Checked 1 minutes ago
Nothing wrong in the last 48 hours.
This longer record is here so the 48-hour picture above can mean something — without it we could tell you a problem happened, but not whether that is normal for Roblox.
We have only been recording Roblox for 3 days, so treat these figures as provisional.
Nothing recorded yet. This page fills in as we observe Roblox over time.
Roblox publishes its status through Status.io, split into three audiences — User, Player and Creator — with 21 components between them. The Creator group is the detailed one, and it's where the components that matter to players actually live: Game Join, Asset Delivery, Data Store and Avatar are tracked separately from the website and the apps.
Roblox's overall banner reflects their own summary judgement, and it can stay green while individual components are unhappy. We read the components as well as the banner, but we only override the banner when an incident is open or a quarter of components are unhappy — because a false "Roblox is down" costs someone their evening and costs us their trust.
Status pages report the vendor's view of their own service, and they lag real
outages — often by many minutes, sometimes by hours, because a human usually has to
confirm before anything is posted. They also can't see the two things most likely to
be wrong at your end.
The first is your own connection under load. A line that idles at 20 ms can
jump to 300 ms the moment something starts uploading, which drops you from sessions
and looks exactly like a server fault. Your plan speed says nothing about this; it's
called bufferbloat and almost nobody measures it.
The second is where everyone else in your group is. A service can be healthy in your
region and unwell in theirs, and if one person is hosting, their problem is everyone's
problem.
If Roblox reads healthy here and you still can't play, the next thing to check is your own connection under load rather than Roblox itself. A connection that idles at 20 ms but jumps to 300 ms while something uploads will drop you from sessions and look exactly like a server problem.
Roblox being fine where you are does not mean it is fine for everyone in your group. The live dashboard resolves status against each person's own region, and will tell you which of your friends is in an affected area — plus who has the connection to host, which is usually a different question from who has the fastest plan.